Cinenovel - Unity Timeline for Naninovel

Share custom commands, script functions, actor implementations and other Naninovel plug-ins you've created.
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Restush
Posts: 12
Joined: 31 Aug 2020 08:26

Cinenovel - Unity Timeline for Naninovel

Post by Restush »

CINENOVEL (Unity Timeline for Naninovel)

Image

Image

Usage

Play a timeline.

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@cine LoremIpsum

Play a timeline without waiting.

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@cine LoremIpsum wait:false

Play a timeline at start specific time.

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@cine LoremIpsum startTime:1.5

Play a timeline with allowed input that can be triggered while playing timeline.

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@cine LoremIpsum allowedSampler:Continue,Pause,Rollback

Play multiple timeline at same time.

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@cine LoremIpsum1 wait:false
@cine LoremIpsum2 wait:false
@cine LoremIpsum3 wait:false
@wait 20

Download

https://github.com/restush/Cinenovel/releases

vinunim
Posts: 1
Joined: 27 Sep 2024 02:45

Re: Cinenovel - Unity Timeline for Naninovel

Post by vinunim »

Hi~
First of all, thank you for uploading the source code.
I'm inquiring because an error has occurred.

In JumpNextLine.cs

Can't resolve symbol 'Resume'
scriptPlayer.Resume

Restush
Posts: 12
Joined: 31 Aug 2020 08:26

Re: Cinenovel - Unity Timeline for Naninovel

Post by Restush »

First of all, thank you for uploading the source code.

you're welcome!

In JumpNextLine.cs

Can't resolve symbol 'Resume'
scriptPlayer.Resume

I'm not really sure. What's your Naninovel version and Unity version?
Current Cinenovel is for Naninovel 1.20 2024-08-11

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