Cinenovel - Unity Timeline for Naninovel

Share custom commands, script functions, actor implementations and other Naninovel plug-ins you've created.
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Restush
Posts: 11
Joined: 31 Aug 2020 08:26

Cinenovel - Unity Timeline for Naninovel

Post by Restush »

CINENOVEL (Unity Timeline for Naninovel)

Image

Image

Usage

Play a timeline.

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@cine LoremIpsum

Play a timeline without waiting.

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@cine LoremIpsum wait:false

Play a timeline at start specific time.

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@cine LoremIpsum startTime:1.5

Play a timeline with allowed input that can be triggered while playing timeline.

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@cine LoremIpsum allowedSampler:Continue,Pause,Rollback

Play multiple timeline at same time.

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@cine LoremIpsum1 wait:false
@cine LoremIpsum2 wait:false
@cine LoremIpsum3 wait:false
@wait 20

Download

https://github.com/restush/Cinenovel/releases

vinunim
Posts: 1
Joined: 27 Sep 2024 02:45

Re: Cinenovel - Unity Timeline for Naninovel

Post by vinunim »

Hi~
First of all, thank you for uploading the source code.
I'm inquiring because an error has occurred.

In JumpNextLine.cs

Can't resolve symbol 'Resume'
scriptPlayer.Resume

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