Hello!
I'm currently developing a game in Unity using Naninovel, and the plan is to publish the game on PS4/5. I know any questions about PlayStation specific development issues should be done on their forums, but I had an inquiry that's more specific to naninovel that I figured I'd try asking about here.
So I'm trying to add PlayStation trophy triggers to my game and, while the ins and outs of that process I can inquire about on the playstation forums, I was curious where in the Naninovel assets I would find the engine code I should be working with to implement this kind of unlockable? Is it within the editor folder?
I guess what I'm asking is where in Naninovels assets is the code that is running the script itself, where I could place a trigger that would essentially say "when this choice is selected, unlock Trophy"?
I appreciate any help you can provide! Coding is not something I'm super familiar with and naninovel has made this project so much easier, but I still run into issues like this lead me to asking dumb questions like these, haha.