Hi,
I'm sure by now, we've all heard the news about Unity and its new pricing model. Godot is emerging as a promising alternative for those who want to avoid unexpected changes in Unity's business model and we might consider other alternatives if possible. My question is quite straightforward:
Have the developers of NN considered exploring other options? How about the possibility of porting NN to more developer-friendly engines available? I understand that migrating NN to different engines may pose challenges, but I'm interested in hearing the developers' perspectives on this matter.
Thank you!