Hello! I'm looking to add a visual novel plugin to handle story sequences in my game. I love the Naninovel sample project on https://naninovel.com/demo/ but I have some questions about the workflow that the demo doesn't cover. I'm an engineer so feel free to give technical answers.
Audio : I'm currently using FMOD in the other parts of my game. How does Naninovel operate with an existing FMOD plugin?
More Audio : I don't hear any voice acting in the demo scene. Does Naninovel support speech? If so, how?
Asset Bundles and Addressables : My hope is that I can use Addressables to store all the visual novel assets as AssetBundles. How well does Naninovel work using this workflow? Would it present any issues? Is there a sample project that shows how one would do this?