Publishing to Steam
Hello! I recently finished the creation of my game in Unity using Naninovel and the process was pretty dang smooth. Loved it! However, I've now joined the Steam developer program and sownloaded their SDK but my lack of coding knowledge is stopping me from getting this thing across the finish line. I tried searching these forums but couldn't find what I was looking for, so I thought I'd ask; is there any kind of walkthrough on steam development? Just where to put some of their lines of code for their API and what not within Naninovel's code?
I use Naninovel to fill the gaps in my very limited coding knowledge, so sadly I'm hitting a bit of a wall with the Steam stuff now. Any help or direction to resources would be greatly appreciated! Thanks so much in advance!