Extra Chapter unlock and new button on title UI
Posted: 02 Jun 2022 15:39
by TuTlo
Could I use Unlockable Items to control unlocking a new chapter of story?
The idea is, besides the main story, we have some extra chapters, which need to unlock until some condition fulfills. So just wonder if I could use unlockable Item to do this? (kind of like unlock a whole new game?) Or I need to code another script for title menu and all functionality I need
I may also like this to be display in the title page(title UI) with a button of “Sequel”, before the condition is fulfilled, should be disable.
Re: Extra Chapter unlock and new button on title UI
Posted: 03 Jun 2022 07:04
by idaot
Yes, unlockable triggers or custom variable triggers should work fine. Just make sure you choose a dynamic bool instead of static parameters for the event parameter.
Re: Extra Chapter unlock and new button on title UI
Posted: 04 Jun 2022 18:37
by TuTlo
idaot wrote: ↑03 Jun 2022 07:04
Yes, unlockable triggers or custom variable triggers should work fine. Just make sure you choose a dynamic bool instead of static parameters for the event parameter.
thanks!
Could you please provide more instruction on how I could achieve through custom variable triggers?
And I am not using a custom UI, instead, I am using the TitleUI, could I integrate this into the default TitleUI?
Re: Extra Chapter unlock and new button on title UI
Posted: 05 Jun 2022 11:35
by TuTlo
idaot wrote: ↑03 Jun 2022 07:04
Yes, unlockable triggers or custom variable triggers should work fine. Just make sure you choose a dynamic bool instead of static parameters for the event parameter.
hey!
I found a way to get this resolved!
Yeah... variable trigger and global variable works...
Thanks!! :)