Naninovel, Unity ja repositories...
What are the best solutions for version control with Naninovel / Unity? There's GitHub, but that's not meant for large amounts of graphics or audio samples.
Any good advice or solutions? Preferably free :)
What are the best solutions for version control with Naninovel / Unity? There's GitHub, but that's not meant for large amounts of graphics or audio samples.
Any good advice or solutions? Preferably free :)
GitHub can actually be used with large binary files: https://docs.github.com/en/github/manag ... le-storage
GitHub for Unity use it by default for textures, audio, etc.
Depending on your preferences, you may also look into Unity's collaborate service, Plastic SCM, Perforce or other solutions.
Thanks!
I have used Perfoce in the past professionally, and I know Plastic is one possibility. But those cost money :)
LFS I knew too, but that needs those cryptic commands, I'm not a coder so I like GitHub Desktop. Don't need that coderjumbojambo, just want to push and pull, so to speak...
If I would love to code I have chosen something else than Naninovel - Nani is perfect because I DON'T have to do any/much coding on Unity side.
GitHub for Unity is new to new, have to check that...