I have a simple breathing animation via scaling, is there any way to loop it? To play it during all dialogs, choices, etc.
Code:
@char Ann scale:,0.86 time:1
@char Ann scale:,0.9 time:1
I have a simple breathing animation via scaling, is there any way to loop it? To play it during all dialogs, choices, etc.
Code:
@char Ann scale:,0.86 time:1
@char Ann scale:,0.9 time:1
We don't recommend using naninovel commands for looping animations. We suggest using Layered characters for animations, as you can animate them however you want with Animator, for example.
PS. I also tried the Layered character + Animator component, and it worked perfectly too!