Split screen with two backgrounds

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gradstein
Posts: 22
Joined: 09 Sep 2020 19:03

Split screen with two backgrounds

Post by gradstein »

Hi hi,

Rather than making a bunch of new assets from two halves of two bgs, is there a way to call two backgrounds and have them meet in the middle to achieve a split screen effect, ie two characters talking on the phone to eachother in diff locations? As I understand, @back always seems to replace the previous bg, but looking to call two at once. Prob achievable with layered bgs but wondering if I can do it dynamically to achieve ultimate flexibility.

idaot
support
Posts: 262
Joined: 01 Aug 2020 08:25

Re: Split screen with two backgrounds

Post by idaot »

"@back always seems to replace the previous bg,"

That's not true. Each background actor (i.e the one you call with the id parameter) will spawn their own object and depending on the Z-step setting in the Backgrounds configuration, the recently called background actor will be spawned in front of the other actor to avoid Z-fighting/flickering, hence it may appear it's being replaced.

With that in mind, you can have as many backgrounds as you want in the scene at any time, so you don't have to create a Layered background for that feat alone.

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