Autovoice-playback spot mode and custom addressable groups

General development topics: using various Unity tools, publishing games, etc.
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86maylin
Posts: 2
Joined: 13 Oct 2022 02:02

Autovoice-playback spot mode and custom addressable groups

Post by 86maylin »

Does Autovoice-playback spot mode work with custom exposed addressable groups?
I have a nani script called "100003" and the addresses to the voiceclips are prefixed with "Naninovel/Voice/100003/"("Naninovel/Voice/100003/2.0.mp3" and so on) but it isn't working. Group name is "Voice-100003", labels are correctly marked as Naninovel.

idaot
support
Posts: 262
Joined: 01 Aug 2020 08:25

Re: Autovoice-playback spot mode and custom addressable groups

Post by idaot »

It should work. Try removing .mp3 from the addressable path. As for groups, they don't matter as long as you've added the prefix and labelled the assets correctly.

86maylin
Posts: 2
Joined: 13 Oct 2022 02:02

Re: Autovoice-playback spot mode and custom addressable groups

Post by 86maylin »

Oh it worked! I can't believe I missed such a silly thing. xD Thank you.

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