Make text clickable using command inlining

All about user interface, be it customizing built-in UIs or adding new ones.
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Jura17
Posts: 2
Joined: 20 Dec 2022 09:14

Make text clickable using command inlining

Post by Jura17 »

Hi guys,
I'm currently working on the concepts for a small mobile app project and just stumbled across Naninovel. After reading in the docs I was wondering if it is technically possible to make words inside dialogs clickable, for example to show popups.

An example would be that the character who is talking uses some medical or technical terms, which might be unknown to the player. Therefore I'd like to show a hint/popup when the player klicks on that word.

Would you use command inlining for that? It's fine if it requires some custom scripting but I thought there might be an inbuilt-feature for that purpose.

idaot
support
Posts: 262
Joined: 01 Aug 2020 08:25

Re: Make text clickable using command inlining

Post by idaot »

Jura17
Posts: 2
Joined: 20 Dec 2022 09:14

Re: Make text clickable using command inlining

Post by Jura17 »

Thank you idaot, that helps a lot!

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