I'm making an RPG game that uses naninovel as the dialogue system, I need to be able to turn it off and on so I can implement my gameplay when the text window is not there, is there any way of doing this?
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- 04 Oct 2021 16:59
- Forum: General Discussion
- Topic: point and click game using naninovel?
- Replies: 1
- Views: 2346
I'm trying to create a point and click game and would love to use naninovel for the dialogue system, does it include any point and click functionality like, for example, the one in fungus? or I'm able to integrate it with fungus just for this option?